its that it reaches 256mb's in the iadaidaida of memory of something, and i downloaded the memory blocks patch to fix it, but it ins't working!!!!! Thankfully, by telling the engine to request a bigger block from the start it magically makes use of it without any further ado. It is recommended that always run SKSE with administrator rights. See here. Now people were free to enhance their Skyrim's graphics to previously unattainable levels and have more processor-consuming mods on top of it. - Sheson's memory patch (mod): Allowed Skyrim to allocate larger amounts of RAM for the memory blocks used by the application. 3 years ago. Crash Fixes OSAllocators: This is a fix for the same issue that SKSE memory tweaks workarounds. Someone please, don't hesitate to speak up if they've an idea. report. When tesv.exe is started it allocates two 256MB blocks of memory. Turn off any overlays or programs running in the background. This is a workaround to an issue. Mem blocks log is just a plugin that logs block sizes to a file. 100% Upvoted. The other time it crashed it lasted just under 4 times longer than usual at around 10min 40 sec. SO CLOSE TO FIXING THIS!!!! This can reduce performance and should only be used while testing. i need help!! Memory Blocks Log will not tell you when you need to increase the Block 2 allocation, but from my explanation above, it's pretty easy to know when you need to do it: If you have just increased your Block 1 allocation, and now Skyrim crashes while starting, then you need to increase the Block 2 allocation to 512MB. 7 comments. Not sure, though). 0 Back to top #98 DoubleYou DoubleYou. It has been reported that this feature can conflict with "Sheson's Memory Patch 3.0" (now included with SKSE) by causing Skyrim to crash if the memory patch fix is used to increase Skyrim's initial heap allocation (Block 1 or DefaultHeapInitialAllocMB in skse.ini) higher than 512 in Sheson's Memory Patch or 768MB in SKSE.Therefore, if using the Sheson Memory Patch fix (either standalone … If you don't use this and have highres facetints, they will look heavily pixelated. To figure out if you need the extra memory you can use the SKSE plugin Memory Blocks Log. Okay so I did the testing of skyrim with the memory blocks, almost 250 mods and everything ran smoothly. I used these commands to test: player.setav speedmult 1500 set timescale to 3500 tgm tcl . I've tested my skyrim 5 times, 4 of those times my Skyrim crashed when memory block 1 went to 233. This thread is archived. 2) Install SSME - this does the same memory blocks patching as SKSE, but seems to work better. The Elder Scrolls V: Skyrim; SSME and Memory Blocks Log installed. Daedric Prince. Then I installed an ENB, and wound up uninstalling it, but now my game crashes every time combat starts. Make sure -forcesteamloader is in MO's SKSE launcher executable options (should be done automatically, check it). This can cause the known troubles. The logging stops when Skyrim crashes, the direct crash will never be logged. I have the Skyrim Memory Patch working ( at least I'm sure ), so maybe that's giving some unusual effect on my game. Without any changes to skse.ini, both memory block 1 & 2 show as 256MB in VMMap and also using sheson's Memory Blocks Log plugin.. Then I added these lines to the skse.ini: [Memory] DefaultHeapInitialAllocMB=256. I tried reproducing it, but it is actually random. Windows 10 users used to have this problem as well, but it just … !my memory blocks log patch ins't working, and i need it! I checked the memory blocks log, and it seemed like the default heap memory was perfectly fine. hide. - posted in Skyrim Technical Support: As the title says, Im having major issues with instability, stuttering, and heavy memory usage. Skyrim memory blocks exceeding 768 mb limit, causes freezing - posted in Skyrim Technical Support: i have figured out the problem to my constant and frustrating freezes! If I install Memory Blocks Log through MO, Ultimate Skyrim overwrites the ini. should just gonna edit the skse.ini file and write 1024? share. Edited by FuzzRocket9, 20 May 2015 … Memory Blocks log still says 512 and 256, by the way. best .