Fixed Pixelmon Grass and Spawner Cave Rock blocks being able to interrupt evolution. Fixed Bottle Caps not being usable on Pokémon that can be mounted. It now uses the appropriate language. Fixed some advancements displaying incorrectly. Added 9 new berries to the forageable items list. You can now have tasks and rewards divvied out by your local villager NPCs! That's our defence and we're sticking to it. Some of these are fantastic ideas! After the bell is placed, each dawn of the Minecraft day cycle, the bell will have a 1% chance to begin ringing and glowing. Fixed the Ultra Wormhole not reverting some GL settings causing bounding boxes to render thicker. He's big enough that he can't really spawn under them. Fixed Obsidian not being counted as an underfoot spawning block. (Type-based power boosts from weather apply as normal, in addition to Weather Ball's effect.) I'm going to very specifically not make a joke about this. See: If updating from 8.1.0, you only need to refresh the generation 8 JSONs. Added Tree Top location type to the spawner. God damn these Ghost-type megas. Improved Rhyperior's idle animation. Fixed deep storage of GenVII Pokémon sometimes getting duplicates (this will also remove existing duplicates). Underground Pokémon won't spawn when they're just underneath glass (if you reset your BetterSpawnerConfig.json). Do I have to name them all? Fixed multiple spelling errors in the spawning files. Added bossRate, bossSpawnTicks, bossSpawnChance config options. Fixed Ghost-type Pokémon not always being able to flee from battle. Fixed the fact that the Ground PC wallpaper was missing. Updated Shadow Lugia to a new texture, oops. Fixed non-gendered Pokémon being able to fall in love with each other. Fixed a possible storage-related crash made possible by Sponge. This will be better, trust me. Fixed Large TV not dropping itself when broken. See https://pixelmonmod.com/wiki/Updating_Pixelmon, Added new variations to Jump! When the bell activates the bell will have a guaranteed spawn for its respective legendary when the day reaches dusk. This undoes the JEI fix since it broken. Fixed Mewtwo being small and adorable instead of intimidating. We need to rewrite riding offsets because the animation makes it downright hilarious. Those no longer affect anything. Turns out that should work. To find the exact cause, we've added some debug code. Fixed experience bars flying through the side of the box when leveling to the max level. /pokereload now reloads the Pixelmon hocon and the Better Spawner config and the spawning external JSONs and pretty much everything else except stat JSONs. Fixed bugs where quests load when they're not there. Added moves: Strength Sap, Baneful Bunker, Mind Blown. Fixed the mass attack of the Buzzwoles again. Fixed HP animations for lower level Pokémon not being nearly smooth enough for me. Fixed Water Floats sending you underground if you sneak while trying to sit on them. Confined and Unbound Hoopa, normal and Mega Rayquaza, normal and Primal Groudon, normal and Primal Kyogre, Mega Gyarados, Mega Altaria, Goodra, Aurorus, Landorus, Tornadus, and Thundurus. Tried to cut back on how many times we use the word 'lang.' 8.0.1 - Pokemon now follow the player if they are holding a mint. (status issue). Fixed a legendary, pixel-sized error the pink vending machine's texture. Fixed /pokereload not regenerating BetterSpawnerConfig.json, and not properly removing the removed sets. Added a new model for Tauros. Fixed Gen 6 sprites being a different height to the other sprites. Held items can still be obtained as rare drops from Mega bosses. Then battle God. Added support for resource packs to add custom PC box wallpapers. Added the N-Solarizer and N-Lunarizer, and their effect on Necrozma. Added item remapping from fake Pixelmon mods -> 6.0.0. Fixed Uxie not giving the Ruby of Knowledge. Added all the 6.2 lang for ru_RU. Fixed some spawner config options not taking effect from the config GUI or a /pokereload. Fixed OHKO moves not being guaranteed to hit through No Guard, Lock-On, etc. Speling is hrd. Fixed Ultra Necrozma's model having a huge horn. Fixed male/female differing sprites not being properly supported, fixing the likes of Meowstic and Pyroar. Pixelmon tooltips can be customized on individual item stacks with the "tooltip" NBT tag. Fixed more issues with Pixelmon Spawner blocks causing crashing. at the opportunity to try it out! Added an outside-of-battle effect to the Poison status, causing it to drain HP. Weather Ball deals damage. Fixed the English Lake Trio ruby interaction messages not knowing the difference between its and it's. Updated es_ES, it_IT, ko_KR, and ru_RU. Feathers (Health, Muscle, Resist, Genius, Clever, Swift, Pretty) - Wings are now removed from the drop pool, but still exist. Fixed fences wrongly connecting to almost every Pixelmon block. Fixed Scolipede being the size of a Primal Groudon. Fixed V targeting of Pokémon causing a player crash. This should allow for temp battle forms to revert back to the proper special form. Fixed the importer/exporter not handling Alolan forms correctly. Fixed the "pixelmon:honey" error during start up. Added IRarityTweak to the Better Spawner API so that individual rarities can be modified for different players. Do so on the Pixelmon Forum. Added BattleEndEvent which is guaranteed to fire for all battle ending. So exhausting. Fixed an issue where the mechanical anvil would desync and show as running when its not. /pokeheal now requires "pixelmon.command.admin.healother" permission to heal other players. Added in Gold and Silver bottle caps. )- Updated ru_RU (Russian) translation- Added ru_RU (Russian) translation files for vilagers. It's a strange world. Same issue as the Greninja thing really but he gets his own entry. Fixed an exploit with ranch block upgrades where they could be used without being taken from the inventory. Added support for & color codes in MESSAGE. Fixed spawner blocks crashing you when you try to edit them. Fixed trading machine client crash when player display names are hacked into having $ symbols. The factors that come with this spawning opportunity include whether they can spawn in different environments and if they are close enough to players being in the are. Fixed Fomantis having the wrong evolution conditions and thus also being unable to evolve. Added ISpawningTweak for slight adjustments to make it easier to set up slight spawning changes in entity creation. Or cheat. Woops x2. Updated fr_FR (French) translation (Merci beaucoup, Zangdorx! Added global rarity multipliers to the Better Spawner config. Fixed things like Nosepass not evolving if they levelled up while not sent out. Added a new Deep Sea block for Ultra Space, low chance to drop Amethyst, Crystal and Sapphire. Medicine can generally be bought from shopkeepers. Fixed Roggenrola's being thicc in its walk animation. It was technically the right height already but a T-Rex should be bigger, soo. Fixed a crash from gaining XP during battle. And I'm sorry for not getting to … Whoopsie. Unless you're doing client modding this probably means nothing to you. Updated the en_US, en_GB, es_ES, fr_CA, fr_FR, ru_RU, zh_TW, zh_CN language files. How they thought red was for Kyogre is beyond someone on my salary. We definitely didn't forget all about it. Added /checkspawns [legendary/megaboss/sweetscent/rocksmash/headbutt/fishing/player]. Fixed some of the weirder biomes not getting any spawns. Fixed Truant not letting you attack after switching. Lugia's ability to withstand many attacks and contend against Primal Groudon may make it seem like a viable Defog user, but its horrendous matchup against Steel-type entry hazard setters like Necrozma-DM, Ferrothorn, and Skarmory leaves this option completely outclassed by Ho-Oh. Bloody Gabe's fault, no doubt. Get a whole bunch of Clear Bells or Tidal Bells, hang 'em up together, and if they start ringing at dawn, come back at dusk later that day. Added a config option for restricting the number of Pokémon a given player can have in all their ranch blocks combined. Updated all of the competitive tiers - now we can do Smogon a bit better. Made Pokéspecs handle gender forms better - this fixes /pokegive for a gendered form not always returning the correct sprite. Changed spawning locations/condition for the following legendaries: Celebi, Latias, Kyogre, Cobalion, Terrakion, Virizion, Thundurus, Torndaus, Reshiram, Zekrom, Genesect, Volcanion, Tapu Fini, Magneara, Zeraora. Fixed an issue with Ranch Blocks accessing data outside of their block bounds causing issues with other tile entities. Unforgivable. Fixed /checkspawns legendary erroring if you're in one of those locales that normally uses commas for decimal points. Fixed Fake Out failing after switching out and back in. Fixes a few bugs with the new special textured forms being wiped. Fixed some TMs that had incorrect move names. Flash: Creates a temporary light at the Pokémon's location. Yeah, yeah; Celesteela is technically a rocket. EnumUpdateType.Stats will update the ability as well. Rarely. Added all remaining megas: Mega Aggron, Mega Camerupt, Mega Diancie, Mega Heracross, Mega Houndoom, Mega Sableye, Mega Scizor, and Mega Steelix. You can no longer fish with a fainted team. Updated the chance for Hidden Abilities to be passed down via breeding from 80% to 60% across the board. Added 'special' forms for all three. 8.0.1 - Fixed Summer Raichu using the wrong model. It's replaced by allowRandomPokemonToBeLegendary which applies to /pokegive random or more importantly, all contexts that make use of PokemonSpec's 'random' keyword. Fixed an error in battles occurring while switching. Removed a bunch of the unused 'rarity' stuff in the NPC JSONs since that confuses absolutely everyone. Thunder stone armour set effects no longer persist when pieces are removed. You probably saw this as a bug with the egg sprites. Casuals. Fixed Fissure being guaranteed to hit underground Pokémon. 8.0.1 - Fixed an issue with special forms not overriding shiny properly. Added crafting recipes for the Pokésand variants. Portals spawn in the wild, or you can use an external move of Lunala and Solgaleo to make one! Fixed a crash in some menus caused by having a Pokémon with the '/div> symbol in its nickname. Fixed some Pokémon having Coming Soon as their ability and not the actual ability that will be coming soon. The maximum number of Pokémon in a ranch block was reduced to 2. /completeallquests [player] - Completes all quests. Alolan Raichu, Togetic, Celebi, Volbeat, Illumise, Lunatone, Burmy. Added a structures spawn condition, for creating spawn sets within Minecraft structures such as strongholds. He has FIVE spoons. Potentially fixed how sometimes a huge amount of bird Pokémon will spawn above water. Spawning changes are too hefty to be listed here, so you can instead view them on the wiki here: Fixed various Pokédex headings not translating. If this fails, such as the player not being online or already in a battle, the legendary will then spawn from the bell and wander around the bell's location. A bad egg. Fixed /pokebattle not allowing for 1v1 Double Battles, it was only supporting Multi/Tag Battles. Pollo Marsala. This was almost certainly Gabe's fault. Again. Structures now blend more with the surrounding environment, à la Mojang structures. Fixed a crash caused by Z Moves overriding moves in the Pokémon's moveset GUI. For Ho-oh, the Clear Bell is required and for Lugia, the Tidal Bell. I've called management about it but no reply yet. All Strike and Alter Pokémon now have this. Made a workaround to restore BungeeCord support. Fixed a class cast error from Electrode and Voltorb models when breeding or when used as statues. Fixed a race condition where some party/money/Pokédex data may not sync correctly on join. Fixed Ice Hammer, Plasma Fists and Power-Up Punch not getting the Iron Fist boost. New installs will have useBetaSpawner turned on initially. Now his horn spins too. Fixed Wobbuffet and a bunch of other Pokémon not showing their male/female forms in the Chisel interface. Fixed NPC traders being super whacky and not accepting trades if they were edited. Fixed an issue where the team selection screen would get stuck open, forcing you to restart your game. Fixed Z-Growth having the wrong crystal assigned. Fixed fishing rods displaying backwards in hand. Fixed a whole lotta sprites being broken. Pokémon SpecFlags are now sent to the client so they can be parsed and checked locally. Fixed all kinds of weird behaviour caused by /pokereload. Someone at some point will test their fixes. The Heal Other move skill no longer drains health from the user. Fixed regular bosses using the megaBoss drops. I hate this thing more than you could ever know. Fixed an issue when selecting a target in double battles where the wrong move name would show with a z-move selected. Just like Lugia, if they ring at dawn, you will encounter it at dusk. Fixed evolutions not working after battles. This was a joke that went too far. Fixed the inventory open key not closing the ranch block screen like it does with the PC. Probably. Would've liked to have fixed its appearance too, but nah, still ugly. Added Altaria, Amoongus, Audino, Axew, Azumarill, Azurill, Baltoy, Beautifly, Bergmite, Bibarel, Bidoof, Bouffalant, Braixen, Breloom, Buneary, Cascoon, Cleffa, Corsola, Deerling, Emolga, Fennekin, Foongus, Happiny, Haxorus, Kirlia, Klefki, Luxio, Mamoswine, Mime Jr., Minccino, Noctowl, Noibat, Ralts, Sawk, Seedot, Sentret, Shiftry, Shinx, Shroomish, Silcoon, Skarmory, Smoochum, Spinarak, Sunflora, Sunkern, Sylveon, Teddiursa, and Throh. Fixed instant dismounting of chairs when mounting while sneaking. Updated the Mega Boss biomes to match with the 7.0 Spawning locations. Not allowed! Fixed Alolan Vulpix line not getting Encore as an egg move. Probably useless, I dunno. Fixed Cut as a move skill causing lag spikes for large trees. Fixed a packet exploit with vending machines. Added new decorative blocks. Lugia typically spends its time quietly at the bottom of the ocean. Fixed Leaf Stone ore creating blank spaces if you're in Spectator Mode, instead of being like normal stone. Probably top on the list of woopsies, I know. [7.3.1] Change scale of couch and armchair slightly. Fixed the Good Rod recipe giving you a Super Rod lmao. Greatly reduced RAM consumption by replacing model cache with model holder. Fixed Pokémon not being able to be thrown against plants and tall grass. Fixed badge cases not opening if there are badges in them. Added "percentage" option for spawns. The "needHMToRide" option now also prevents Pokémon that could neither fly nor swim from being mounted. Additionally, they will all have the chance to have event-only moves like Relic Song and Dragon Ascent. Sorry about your resource packs. Like, say, a furnace on a minecart. It can be crafted, and can also be obtained as a tier 2 special drop. These will automagically work with /pokegive and spawnsets and trade JSONs and evolutions and everywhere else. The developer is assuring me it will be useful. You can even ride them! You can obtain them by using a Rainbow Wing on them! Thanks BungeeCord. Fixed Z-Type moves not switching between physical or special properly. Fixed moon phases in SpawnConditions making the Better Spawner stop... y'know, spawning. Fixed mount positions on Tentacruel and Mudsdale. English • español • 中文(中国大陆) The Clear Bell and Tidal Bell are used in order to obtain both of the Tower Duo Pokémon, Ho-oh and Lugia respectively. Fixed Pokémon eating held items if you give it to them by right clicking. Fixed LensUsedEvent not being cancellable when all the documentation says it is. Fixed /teach displaying Pokémon names as 'null'. I've noticed that there is hardly any online documentation of the Pixelmon mod for multiplayer servers. 1 History 1.1 Games 1.1.1 HeartGold and SoulSilver 1.1.2 Omega Ruby and Alpha Sapphire 2 Locations SS: Reward for defeating the Kimono Girls. What serious bugs? Fixed some Timespace Orb held item problems. Fixed being able to run from trainer battles when the trainer is set to Engage. Added ability to have tooltips on Pixelmon itemblocks. This won't be a hugely visible change in-game but your processor will send us a Christmas card. Dine and dash, disgraceful. Fixed the quantity and meta fields in spawning items not working properly. Fixed an uncommon battle error when leveling up. Those blocky models were incredibly old. When his health is low, he turns into a weird blue thing, I dunno. Also fixed rarities defaulting to 50 which fixes Red Shards also being too common. Sunny Day: In LAN and singleplayer, this clears the weather. Fixed the faulty Red Chain recipe. Made the terrain seeds obtainable from using Headbutt in different forests. Fixed not being able to battle occasionally due to previous battles lingering. Fixed attempting to catch Wimpod causing kicking due to no catch rate. It now rotates based on how you placed it. Rock Smash also has the chance to drop fossils. Developers, man. Oops. Current Pixelmon Version: 4.0.1 / Legacy 3.5.1 (Nov 2015, To Be Updated) Updated: January 2016 Pokémon battles are confusing. Improved Biomes O' Plenty support along with some missing biomes. You saw nothing. They are in Ultra Ball loots now. Fixed bosses often requiring an extra hit to be taken down. EVs now cap at 252 instead of 255 as per Generation VI mechanics. Updated Gastro Acid to reflect new abilities it should not work on. Added command: /deepstorage to view stored Pokémon, or collect any that have been added. Fixed another crash from older Forge versions. Pokémon Specs now remember the original String array that was used to create them. Fixed a crash on older Forge versions due to newer Forge versions breaking some small API. Added new and improved block textures for Fossil Display, Bridge, Pokésand, Pokécenter Sign and Pokémart Sign. Fixed the Timespace Altar taking your plates.